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Monday 21 November 2011

CVA 11-21-11

Get this build HERE.

UPDATES:

-The resolution has changed to 1600x900. Which probably makes it slower on older computers now. I thought this ratio is the best thus far. The characters aren't to close and there is a lot of space for the characters to move.
-Several animations for Dizzy has been completed; ML1, ML2, FB, SRK, BLOCK.
- Dizzy's air movement has been added. Press left or right in the air at a certain height from the ground to "triangle jump".

If you find any glitches in the game or simply have a comment please let me know in the comments section below. I do not officially have any game testers. The more volunteers I have to help me with the game, the faster the development can be. This game has grown from something very simple to something more and more complex. New glitches arise after each build. Thanks in advance.